Month: July 2023
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WIP – Physics & Demolishing Bridges (on a single Thread)
(NB – we bear the City of Pittsburgh no ill will / Batman did it first) In order to ensure performance, we’ve worked hard to produce a complex Physics simulation based on rigid body physics that can calculate the effect of impacts […]
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Seeking feedback around RTS-Destruction & Game Mechanics
We’re taken to social media to seek feedback on our thoughts on how we might create an action or RTS game based on destruction and the powerful simulation tools under the hood of Polaron. If you’re interested in finding out more – […]